Talk:Combining design patterns
From CSSEMediaWiki
(Difference between revisions)
Douglas Wall (Talk | contribs) m (Question) |
|||
Line 3: | Line 3: | ||
Observer + Observer got me thinking old an old idiom in Java - Throwable... To state an already well discussed idea, wouldn't it be cool to implement real world objects as being throwable. E.g. One could have Frisbee, Ball and Fish all extending Throwable. --[[User:Matthew Harward|Matthew Harward]] 01:25, 5 August 2009 (UTC) | Observer + Observer got me thinking old an old idiom in Java - Throwable... To state an already well discussed idea, wouldn't it be cool to implement real world objects as being throwable. E.g. One could have Frisbee, Ball and Fish all extending Throwable. --[[User:Matthew Harward|Matthew Harward]] 01:25, 5 August 2009 (UTC) | ||
+ | |||
+ | Does [[Composite]] + [[Strategy]] = [[Decorator]]? --[[User:Douglas Wall|Douglas]] 03:23, 5 August 2009 (UTC) |
Revision as of 03:23, 5 August 2009
While coding, I keep thinking about the effects of combining multiple design patterns. So I created this page to discuss it! --Matthew Harward 00:38, 5 August 2009 (UTC)
- Oh, and I claim dibs on the term super-patterns 'cos I think its awesome! --Matthew Harward 00:39, 5 August 2009 (UTC)
Observer + Observer got me thinking old an old idiom in Java - Throwable... To state an already well discussed idea, wouldn't it be cool to implement real world objects as being throwable. E.g. One could have Frisbee, Ball and Fish all extending Throwable. --Matthew Harward 01:25, 5 August 2009 (UTC)
Does Composite + Strategy = Decorator? --Douglas 03:23, 5 August 2009 (UTC)