User:BenMcDonald
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* An athlete’s evaluation history, progress and general details to be recorded and recoverable. | * An athlete’s evaluation history, progress and general details to be recorded and recoverable. | ||
− | == Iteration | + | == Iteration Two == |
− | [[Image:BenM's | + | [[Image:BenM's UMLI2.png|border|700px]] |
== Design: == | == Design: == | ||
+ | [[State|State Pattern]]: | ||
+ | * Context - Trainer | ||
+ | * State - TrainingState | ||
+ | * ConcreteStates - PunchingDrill, BobbingAndWeaving | ||
[[Observer|Observer Pattern]]: | [[Observer|Observer Pattern]]: | ||
* Subject - Observable | * Subject - Observable | ||
Line 22: | Line 26: | ||
* Observer - Observer | * Observer - Observer | ||
* ConcreteObserver - Trainer | * ConcreteObserver - Trainer | ||
+ | [[Observer|Observer Pattern]]: | ||
+ | * Subject - Observable | ||
+ | * ConcreteSubject - Trainer | ||
+ | * Observer - Observer | ||
+ | * ConcreteObserver - TrainerAnimation | ||
Maxims that have been useful: | Maxims that have been useful: | ||
* [[Command query separation]] - One plus of C++ is that you can mark queries, and enforce them, with the const keyword. | * [[Command query separation]] - One plus of C++ is that you can mark queries, and enforce them, with the const keyword. | ||
* [[Design by contract]] - Using assert's to enforce conditions at the moment | * [[Design by contract]] - Using assert's to enforce conditions at the moment | ||
− | |||
− |
Revision as of 09:43, 19 September 2009
Ben McDoanld's page
I am doing my design study for my COSC426:Augmented Reality project. I need a design for a boxing skills trainer. No code has been written so far. I have made a sketch of the requirements for the design of the software. The project is in C++ using the libraries open scene graph (osg) and augmented reality tool-kit open scene graph (ARTosg)
Requirements:
- A score needs to be generated from a set of tested skills:
- Consistent guard
- Eyes forward and on opponent
- Bobbing and weaving
- Timing of punches
- Each skill needs to be modelled and the evaluation method for each skill also needs to be modelled.
- The performance on the skills needs to be evaluated and for additional activities to be recommended to the athlete.
- An athlete’s evaluation history, progress and general details to be recorded and recoverable.
Iteration Two
Design:
- Context - Trainer
- State - TrainingState
- ConcreteStates - PunchingDrill, BobbingAndWeaving
- Subject - Observable
- ConcreteSubject - Athlete
- Observer - Observer
- ConcreteObserver - Trainer
- Subject - Observable
- ConcreteSubject - Trainer
- Observer - Observer
- ConcreteObserver - TrainerAnimation
Maxims that have been useful:
- Command query separation - One plus of C++ is that you can mark queries, and enforce them, with the const keyword.
- Design by contract - Using assert's to enforce conditions at the moment