Maxim Hierarchy

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This is an attempt to categorise maxims.
 
This is an attempt to categorise maxims.
  
= Design &amp; Implementation =
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= Design & Implementation =
 
All those maxims related to the system itself.
 
All those maxims related to the system itself.
 
== Separate and group system parts rationally ==
 
== Separate and group system parts rationally ==
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* [[Law of Demeter]]
 
* [[Law of Demeter]]
  
= Process &amp; Organisation =
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= Process & Organisation =
 
All the maxims related to the development processes and management of the development team.
 
All the maxims related to the development processes and management of the development team.
 
== OO Developers are not perfect ==
 
== OO Developers are not perfect ==

Latest revision as of 03:08, 25 November 2010

This is an attempt to categorise maxims.

Contents

Design & Implementation

All those maxims related to the system itself.

Separate and group system parts rationally

Defining the objects

Object Behaviour

Object Interface

Inheritance

Object Mutability

Avoid unnecessary complexity

Reuse

Do only what is necessary

Readable Code is Good Code

Group Stuff To Reduce Complexity

Dependencies

Process & Organisation

All the maxims related to the development processes and management of the development team.

OO Developers are not perfect

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