Abstraction
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− | Abstraction | + | Abstraction is a term widely used in computer science to represent a number of related concepts. Most commonly this is: |
− | + | * The mechanism and practice of reducing and factoring out details so that one can focus on a few concepts at a time. | |
− | * Something | + | Also: |
+ | * Something (be it a class, component, idea) that is not related to a concrete instance. | ||
+ | * A simplification of something more complicated to hide unnecessary information. | ||
* The process of considering something independently of its associations, attributes, or concrete accompaniments. | * The process of considering something independently of its associations, attributes, or concrete accompaniments. | ||
+ | |||
+ | == Related Information == | ||
+ | * [http://en.wikipedia.org/wiki/Abstraction_(computer_science) Wikipedia Article] | ||
+ | ==See Also == | ||
+ | * [[Abstract class]] | ||
+ | * [[Stable abstractions principle]] | ||
+ | |||
+ | {{Nomenclature}} | ||
+ | |||
+ | [[Category: Nomenclature]] |
Latest revision as of 23:09, 8 August 2009
Abstraction is a term widely used in computer science to represent a number of related concepts. Most commonly this is:
- The mechanism and practice of reducing and factoring out details so that one can focus on a few concepts at a time.
Also:
- Something (be it a class, component, idea) that is not related to a concrete instance.
- A simplification of something more complicated to hide unnecessary information.
- The process of considering something independently of its associations, attributes, or concrete accompaniments.
Related Information
See Also
Nomenclature | |
---|---|
Techniques: Abstraction | Aggregation versus Composition | Association versus Dependency | Coupling | Encapsulation | Information hiding | Inheritance | Multiple Inheritance | Overloading | Polymorphism
Features: Abstract class | Class versus Object | Component versus Module | Instance | Interface | Method | Package versus Namespace | Superclass | Subclass |