User:Josh Oosterman/Design Study
From CSSEMediaWiki
(Difference between revisions)
Line 1: | Line 1: | ||
== The Problem == | == The Problem == | ||
− | I wanted to create a | + | I wanted to create a tool to animate scenes, and humanoid characters. |
− | + | Eventually I want be able to create complex animations which can be loaded into a 2d game. | |
− | The system was fully designed and implemented for COSC427, and was not based on previous work. A screenshot of the current version is shown below. | + | This would take too long for a 427 assessment, so I've simplified the problem to having an interactive stickmen tool. The extensibility of the design of the system is critical so I can extend it in the future. |
+ | |||
+ | The system was fully designed and implemented for COSC427, and was not based on previous work. | ||
+ | |||
+ | A screenshot of the current version is shown below. | ||
[[Image:Animator-screenshot.png]] | [[Image:Animator-screenshot.png]] |
Revision as of 07:42, 29 July 2010
Contents |
The Problem
I wanted to create a tool to animate scenes, and humanoid characters.
Eventually I want be able to create complex animations which can be loaded into a 2d game.
This would take too long for a 427 assessment, so I've simplified the problem to having an interactive stickmen tool. The extensibility of the design of the system is critical so I can extend it in the future.
The system was fully designed and implemented for COSC427, and was not based on previous work.
A screenshot of the current version is shown below.
System Goals
Within my 427 Project
- Customisable backgrounds
- Posable figures (Such as Stickmen)
- Props
- Extensible - so I can add the below feature eventually
Outside the scope of this project, but to be added in the future:
- Interpolation between Keyframes
- Advanced Inverse Kinematics & Constraints on Joints
- Export angles & positions as animation file to be used in games
System Design
Design Description
Todo
Criticisms
- Todo