User:Elliot Fisher
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For my design study I have chosen to create a poker simulator. Cards are dealt to a number of players around a table, and the winner of the hand determined. The game can continue for an arbitrary number of hands. Initially there will be no player input or AI, but I will leave the design open for extending it to a full blown poker game. The game will be Texas Hold'em, but I may allow for implementing other styles of poker. | For my design study I have chosen to create a poker simulator. Cards are dealt to a number of players around a table, and the winner of the hand determined. The game can continue for an arbitrary number of hands. Initially there will be no player input or AI, but I will leave the design open for extending it to a full blown poker game. The game will be Texas Hold'em, but I may allow for implementing other styles of poker. | ||
− | + | Here is my initial (incomplete) class diagram. Right now it seems to be a mess of compositions. I'm wondering if this idea will be any good for showing design patterns, hmmm. | |
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+ | [[Image:Poker Class Diagram.png]] |
Revision as of 03:02, 20 August 2008
Elliot's Page
Email: ejf31 AT student DOT canterbury DOT ac DOT nz
Phone: 0211368681
Facebook: Profile
Hello there, you have reached Elliot's page. I'm studying towards my Masters in Computer Science. Next year I will be doing my thesis on wireless sensor networks.
Design Study
For my design study I have chosen to create a poker simulator. Cards are dealt to a number of players around a table, and the winner of the hand determined. The game can continue for an arbitrary number of hands. Initially there will be no player input or AI, but I will leave the design open for extending it to a full blown poker game. The game will be Texas Hold'em, but I may allow for implementing other styles of poker.
Here is my initial (incomplete) class diagram. Right now it seems to be a mess of compositions. I'm wondering if this idea will be any good for showing design patterns, hmmm.