User:Benjamin Gibson/Design Study
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I am designing code that will be able to be used to create very simple 2D games, I want a flexible code base that can be used to make several different types of games. | I am designing code that will be able to be used to create very simple 2D games, I want a flexible code base that can be used to make several different types of games. | ||
− | In particular I want to be able to add new objects into the game easily (such as a new type of playable character, or add walls etc) and make it easy to change how the game is played (things like what does | + | In particular I want to be able to add new objects into the game easily (such as a new type of playable character, or add walls etc) and make it easy to change how the game is played (things like what does pushing the up button do). |
Revision as of 02:20, 16 September 2010
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Problem overview
For my design study I have chosen to use a mobile graphics assignment (from cosc416). The goal of this assignment is to create a small pacman like game for mobile phones, using java ME. Java ME is a scaled down version of java, it works mostly like earlier versions of java.
I am designing code that will be able to be used to create very simple 2D games, I want a flexible code base that can be used to make several different types of games. In particular I want to be able to add new objects into the game easily (such as a new type of playable character, or add walls etc) and make it easy to change how the game is played (things like what does pushing the up button do).