Move Field
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(New page: A field is, or will be used by another class more than the class in which it is defined. image:movefield.gif <br> Moving state and behavior between classes is the very essence of refa...) |
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A field is, or will be used by another class more than the class in which it is defined. | A field is, or will be used by another class more than the class in which it is defined. | ||
− | [[image:movefield.gif ]] | + | [[image:movefield.gif ]]<br> |
Moving state and behavior between classes is the very essence of refactoring. As the system develops, you find the need for new classes and the need to shuffle responsibilities around. A design decision that is reasonable and correct one week can become incorrect in another. That is not a problem; the only problem is not to do something about it. | Moving state and behavior between classes is the very essence of refactoring. As the system develops, you find the need for new classes and the need to shuffle responsibilities around. A design decision that is reasonable and correct one week can become incorrect in another. That is not a problem; the only problem is not to do something about it. | ||
== Additional Resources == | == Additional Resources == | ||
[http://sourcemaking.com/refactoring/move-field SourceMaking.com] | [http://sourcemaking.com/refactoring/move-field SourceMaking.com] |
Revision as of 07:52, 24 November 2010
A field is, or will be used by another class more than the class in which it is defined.
<br> Moving state and behavior between classes is the very essence of refactoring. As the system develops, you find the need for new classes and the need to shuffle responsibilities around. A design decision that is reasonable and correct one week can become incorrect in another. That is not a problem; the only problem is not to do something about it.