User contributions
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- 02:36, 1 October 2008 (diff | hist) m Poker Simulator Design Writeup (→Principles Followed)
- 02:36, 1 October 2008 (diff | hist) Poker Simulator Design Writeup
- 02:06, 1 October 2008 (diff | hist) N File:TablePot.png (top)
- 02:05, 1 October 2008 (diff | hist) Poker Simulator Design Writeup
- 01:07, 1 October 2008 (diff | hist) N File:Dealer.png (top)
- 01:06, 1 October 2008 (diff | hist) Poker Simulator Design Writeup
- 00:41, 1 October 2008 (diff | hist) N File:PlayerHand.png (top)
- 23:59, 30 September 2008 (diff | hist) File:Poker Class Diagram v4.png (uploaded a new version of "Image:Poker Class Diagram v4.png") (top)
- 23:58, 30 September 2008 (diff | hist) File:PokerGame.png (uploaded a new version of "Image:PokerGame.png") (top)
- 23:57, 30 September 2008 (diff | hist) N File:PokerGame.png
- 23:57, 30 September 2008 (diff | hist) Poker Simulator Design Writeup
- 23:26, 30 September 2008 (diff | hist) Poker Simulator Design Writeup
- 23:01, 30 September 2008 (diff | hist) Poker Simulator Design Writeup
- 14:23, 30 September 2008 (diff | hist) N Poker Simulator Design Writeup (New page: = Elliot Fisher's Design = == Intro == For my design study I have chosen to create a poker simulator of sorts. I have started this project specifically for the 427 design study. Cards ar...)
- 13:07, 30 September 2008 (diff | hist) m User:Elliot Fisher (top)
- 13:07, 30 September 2008 (diff | hist) User:Elliot Fisher
- 13:05, 30 September 2008 (diff | hist) m Poker Simulator Design Log (Poker Simulator design moved to Poker Simulator Design Log) (top)
- 13:05, 30 September 2008 (diff | hist) N Poker Simulator design (Poker Simulator design moved to Poker Simulator Design Log) (top)
- 13:02, 30 September 2008 (diff | hist) N File:Poker Class Diagram v4.png
- 13:01, 30 September 2008 (diff | hist) Poker Simulator Design Log
- 21:46, 23 September 2008 (diff | hist) N Talk:Premature optimization (New page: Added the third remark about the effect of changing requirements. --~~~~)
- 21:45, 23 September 2008 (diff | hist) m Premature optimization
- 21:45, 23 September 2008 (diff | hist) Premature optimization
- 05:50, 23 September 2008 (diff | hist) Poker Simulator Design Log (→Take four)
- 05:49, 23 September 2008 (diff | hist) File:Poker Class Diagram v3.png (uploaded a new version of "Image:Poker Class Diagram v3.png") (top)
- 05:48, 23 September 2008 (diff | hist) File:Poker Class Diagram v3.png (uploaded a new version of "Image:Poker Class Diagram v3.png": Reverted to version as of 03:05, 23 September 2008)
- 05:48, 23 September 2008 (diff | hist) File:Poker Class Diagram v3.png (uploaded a new version of "Image:Poker Class Diagram v3.png")
- 03:33, 23 September 2008 (diff | hist) Poker Simulator Design Log
- 03:09, 23 September 2008 (diff | hist) Poker Simulator Design Log
- 03:07, 23 September 2008 (diff | hist) N File:Poker Class Diagram 3.png (top)
- 03:07, 23 September 2008 (diff | hist) N File:Poker Class Diagram 2.png (top)
- 03:05, 23 September 2008 (diff | hist) N File:Poker Class Diagram v3.png
- 03:04, 23 September 2008 (diff | hist) Poker Simulator Design Log
- 03:21, 21 September 2008 (diff | hist) EXtreme programming (Removing all content from page)
- 03:20, 21 September 2008 (diff | hist) N EXtreme programming (Redirecting to EXtreme Programming)
- 02:47, 19 September 2008 (diff | hist) Abstract Factory
- 01:41, 19 September 2008 (diff | hist) N Talk:Singleton (New page: Created the page. --~~~~)
- 01:41, 19 September 2008 (diff | hist) Singleton
- 01:40, 19 September 2008 (diff | hist) N File:SingletonStructure.png (top)
- 01:40, 19 September 2008 (diff | hist) N Singleton (New page: Singleton is a simple design pattern to ensure that only one instance of a class can exist, and provide an easy, global way to access it. Some classes in a domain should only ever have one...)
- 01:01, 19 September 2008 (diff | hist) N Talk:Abstract Factory (New page: Created the page with examples from the Gang of Four book. I'm not sure how to reference it properly though. The images I have copied from the book, and most of the writing I have re-worde...)
- 00:54, 19 September 2008 (diff | hist) N Abstract Factory (New page: The Abstract Factory pattern defines an interface for creating families of related/dependent objects without needing to specify concrete classes. It supports the Open closed principle....)
- 00:36, 19 September 2008 (diff | hist) N File:AbstractFactoryExample.png (top)
- 00:03, 19 September 2008 (diff | hist) N File:AbstractFactoryStructure.png (Abstract Factory Structure) (top)
- 07:09, 18 September 2008 (diff | hist) Open closed principle
- 07:08, 18 September 2008 (diff | hist) Talk:Open closed principle
- 01:35, 17 September 2008 (diff | hist) Poker Simulator Design Log
- 00:54, 17 September 2008 (diff | hist) Talk:Many to many association idiom (top)
- 00:54, 17 September 2008 (diff | hist) Many to many association idiom
- 00:53, 17 September 2008 (diff | hist) Many to many association idiom
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