Guitar Tutor Design

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I like to play guitar and like any musician I would like to play it much better. My music theory is reasonably good so last year I did a jazz course and picked up a bit of experience playing on stage. I'm not so good at improvisation yet and so I have decided to create a tool that will help me improve . It seems like a good idea for an OO project and so here it is.

Guitar Tutor Report

Domain Design 1

Contents

Scenarios

Chord Chart Practice.

  • The user loads a chord chart for the song they want to practice.
  • The user presses the start button. After a short pause the program will count in two full bars then an indicator will start to scroll along the chart to mark progress in time with the tempo.
  • The user plays notes on the instrument. These notes and their duration are recorded on the chord chart . Notes are coloured one colour for correct and another for incorrect.
  • The chart is repeated X (default 3) times or until the user presses the start button a second time.


Chord charts can be of the form ABA, ABAC, ABB, etc. with repeats.

The first obvoius change is that Bar needs to be abstract with concrete classes for the first, last and intervening bars as well as a bar for the start of a repeated section and the end of a repeated section.

Chords can be of the form: Major, (Major7, Major6, Major6-9, MAJOR7#11), Dominant7, (Dominant9 Dominant13), Sus(b7), minor (minor7, minor9, minor11, minor13), Diminant#5/#9, Dominant#5/b9, Half-diminished, Diminished, augmented Major7, augmented7 and minor major7 to name a few. Not sure how to represent these yet. Maybe an enum, maybe a class hierarchy.

To implement the timing for the indicator to move across the chart a Metronome class must be introduced that will be watched by the Chart class. The Metronome class will have the Tempo and the TimeSignature to work out the Beat from. The Observer pattern might solve this timing problem.

Initially the chart will just be a simple text file but eventually the files will be in MusicXML and maybe other formats will be useful. The Strategy pattern would leave the program in a state that is easily extended in this direction.


Class responsibilities

Class Name Class Responsabilities Super Class Collaborations Notes
Chart
  • Add Notes
  • Draw self
  • Load self
  • Start play
  • Stop play
  • Update display to show beats passing
Bar, Tempo, TimeSignature
Instrument
  • Produce notes from input.
Chart, Metronome Is the note passed to the chart for insertion when it it begins creation or after the end has been detected?
Main
  • Initialise all components and create program structure.
Chart, Instrument
Metronome
  • Know the elapsed time,
  • Click for each beat.
TimeSignature, Tempo Watches system clock.

The metronome is polled by Instrument when notes are created and observed by Chart so the chart is notified for each beat. Maybe a good candidate for a separate thread.

Tempo
  • know the speed of the tempo,
  • Draw self
Bar
  • Draw Self
  • Add notes
  • Know TimeSignature
  • Know the next bar
  • Draw progress marker
Note, TimeSignature, Bar Abstract class.
Pitch
  • Know the octave
  • Know the note tone
There are only a handful of tones (12, 21 with aliases) and humans can only hear ten octaves.,

These two components may be represented flyweight or Enum idiom

Scale
  • Know root note
  • Know if a note is valid for this scale given the root note and a note to test
There are only a handful of scale types.
Note
  • Draw self
  • know pitch
  • know start time
  • know note length know stop time
  • Know validity (coloured different in interface)
Pitch The word note is used in Pitch making it a bit ambiguous so a new term must be found for in Pitch
Chord
  • Know correct scale
  • Know root note Contained in scale? Maybe scales should be root independent.
  • know notes in chord. This is for played chords not written chords. Does this suggest a new class?
"Scale,the note component of Pitch(maybe Tone?) Only using 7th, Major7th, Minor7th, Half diminished and Diminished chords this implementation
Time Signature
  • Draw self
  • Knows how many beats in bar
  • Knows what type of beat
Tie
  • Draw self
  • Know Start note
  • Know end note
StartRepeatBar
  • Accept control from EndRepeatBar or previous bar
Bar
EndRepeatBar
  • Know how many times repeat occours
  • Pass control onto nextbar and reset repeat count

or

  • Pass control on to StartRepeatBar
Bar
FirstBar
  • Know time signature
  • Draw TimeSignature
Bar TimeSignature
LastBar
  • End playback

or

  • Return to beginning of Chart
Bar
NormalBar Bar Illnustrates the confliction tensions between Avoid concrete base classes and Eliminate irrelevant classes or maybe it is avoiding inheritance for implementation


LastBarEndRepeat
  • Return to begining of repeat

or

  • Return to begining of song

or

  • End playback
Bar Maybe this should inherit from LastBar or EndRepeat or both Maybe Multiple Inheritance is not always a bad thing looks like I have to break the Once and only once principle some might say Don't repeat yourself. I have a friend who once said Duplicate code smell. There is a solution I'm sure
FirstBarStartRepeat
  • Accept control from EndRepeatBar or previous bar
  • Know time signature
  • Draw TimeSignature
Bar Maybe it should extend FirstBar or EndRepeat or ideally both. TimeSignature See note for LastBarEndRepeat

CRC Cards are COOL!


Domain Design iteration 2

Further Problems:

  • What should be done about isomorphic chords, scales, notes. The Enum idiom seems to take care of most of this.
  • Maybe the note type should be represented in a class hierarchy. What happens then with notes that are too big to fit into the remaining portion of a bar? What happens if the notes are added on creation rather than completion?
  • should there only be one of each type of Note, Chord, TimeSignature? Flyweight?
  • How do I associate the chord changes with the right beat in the bar? Every bar
  • What am I going to do about triplets?( do I need to do anything right now?)
  • Is my use of enums adequate or is it just going to create unnecisary conditional hierarchies?
  • Introducing the concept of a curser will help solve the problem of keeping track of drawing coordinates for positioning each bar. So does extracting the view away from the domain implementation. Life gets so much easier when you find a package like jm.gui.cpn which is a java package for displaying musical data in a gui. Don't reinvent the wheel
  • How am I going to implement the GUI here? I guess model view controller might be a good place to start looking. I don't need MVC because there is no controller so i just need to implement Interface segregation principle .
  • Can repeat be extracted to somewhere else? maybe the decorator pattern. It looks as though it will be best represent this as a container with specialised behaviour. If i break it down like this i am heading towards having a bar object and a hierarchy of flow control containers. that could be a better way to look at it maybe.
  • It might just be my naivety but I'm wondering how much is to much when it comes to the depth of a recursion introduction opporation.
  • there might be a nice way of only updating and redrawing the bars that have changed.


Class responsibilities (Take 2)

Class Name Class Responsabilities Super Class Collaborations Notes
Chart
  • Add Notes
  • Draw self
  • Load self
  • Start play
  • Stop play
  • Update display to show beats passing
  • Know how many times the chart has been played
Bar, Tempo, TimeSignature Taking the counting of full repetitions of the chart out of bar so there is no need for start and end bar specialisation.
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