Amelioration patterns

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This strange addition to our pattern language claims to provide the holy grail of patterns. Bad code turns good using amerlioration patterns. Ward's wiki states that "an amelioration pattern is a prescription for how to edit (i.e., rearrange, add and delete) an existing situation (represented by a pattern) to achieve some further effect or behavior."

Contents

How do amelioration patterns fit in?

Amelioration patterns complete the circle of pattern types:

  • Design patterns for the building blocks of code, they can be put together to create good code.
  • Antipatterns show us what good code is by letting us recognise bad code.
  • Amelioration patterns take us from bad code to good code.
  • According to Ward's wiki, these patterns do the direct opposite of Antipatterns.

Amelioration patterns are a concept that appears to have originated on Ward's wiki.

Amelioration patterns vs Refactoring

Is there a difference between these two concepts?

Known amelioration patterns

A list of know amelioration patterns:

See Also

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