User contributions
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- 10:01, 26 October 2008 (diff | hist) m RL Design Study Log (Robert Lechte Design Study Log moved to RL Design Study Log)
- 10:01, 26 October 2008 (diff | hist) N Robert Lechte Design Study Log (Robert Lechte Design Study Log moved to RL Design Study Log) (top)
- 10:00, 26 October 2008 (diff | hist) User:RobertLechte (top)
- 11:42, 6 October 2008 (diff | hist) Quick Reference
- 11:36, 6 October 2008 (diff | hist) Quick Reference
- 11:31, 6 October 2008 (diff | hist) Quick Reference
- 11:30, 6 October 2008 (diff | hist) Johnson and Foote's heuristics
- 11:30, 6 October 2008 (diff | hist) Johnson and Foote's heuristics
- 11:14, 6 October 2008 (diff | hist) Beware singletons
- 11:12, 6 October 2008 (diff | hist) Singleton
- 11:09, 6 October 2008 (diff | hist) Quick Reference
- 11:07, 6 October 2008 (diff | hist) Quick Reference
- 11:04, 6 October 2008 (diff | hist) Talk:Quick Reference (top)
- 11:03, 6 October 2008 (diff | hist) Talk:Quick Reference
- 08:42, 5 October 2008 (diff | hist) Quick Reference
- 06:58, 5 October 2008 (diff | hist) Dependency inversion principle
- 06:34, 5 October 2008 (diff | hist) Quick Reference
- 05:12, 5 October 2008 (diff | hist) Quick Reference
- 05:12, 5 October 2008 (diff | hist) Quick Reference
- 05:10, 5 October 2008 (diff | hist) Quick Reference
- 04:59, 5 October 2008 (diff | hist) Quick Reference
- 02:54, 5 October 2008 (diff | hist) N Divergent change smell (New page: This smell refers to making unrelated changes in the same location. If you're doing this, you're almost certainly violating the principles of one key abstraction and [[separation of co...)
- 02:49, 5 October 2008 (diff | hist) N Extract Class (New page: This is a common refactoring method, given this moniker in Martin Fowler's Refactoring book. When a class gets larger and more complex, we can manage this complexity by breaking ...)
- 02:38, 5 October 2008 (diff | hist) Shotgun surgery smell
- 02:23, 5 October 2008 (diff | hist) N Shotgun surgery smell (New page: "Shotgun Surgery" refers to a change to one piece of code resulting in the need to change many other pieces of code. For instance, if you change the format of your XML, this should require...)
- 02:18, 5 October 2008 (diff | hist) Beware singletons
- 02:15, 5 October 2008 (diff | hist) Beware singletons
- 02:11, 5 October 2008 (diff | hist) N Beware singletons (New page: The Singleton design pattern has several apparent advantages. The programmer can be sure that only one instance will exist. That instance is static. This saves the mess of having to pa...)
- 04:00, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 03:58, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 03:57, 1 October 2008 (diff | hist) N File:Oodesignstudy.zip (top)
- 03:52, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 03:25, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 03:09, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 02:57, 1 October 2008 (diff | hist) N File:Rle41 final diagram.jpg (top)
- 02:54, 1 October 2008 (diff | hist) OO Python Character Animation Design Study
- 01:29, 1 October 2008 (diff | hist) User:RobertLechte
- 22:49, 30 September 2008 (diff | hist) OO Python Character Animation Design Study
- 22:39, 30 September 2008 (diff | hist) OO Python Character Animation Design Study
- 22:38, 30 September 2008 (diff | hist) OO Python Character Animation Design Study
- 21:36, 30 September 2008 (diff | hist) OO Python Character Animation Design Study
- 12:02, 30 September 2008 (diff | hist) OO Python Character Animation Design Study
- 11:38, 30 September 2008 (diff | hist) N OO Python Character Animation Design Study (New page: Design Maxims Used Law of Demeter I made the Law of Demeter a big focus in this final redesign. I've found this to be a particularly helpful guide in structuring my code. In pa...)
- 10:58, 30 September 2008 (diff | hist) User:RobertLechte
- 10:58, 30 September 2008 (diff | hist) User:RobertLechte (Replacing page with 'Kia ora. I've made a start an an Exam Quick Reference. Feel free to contribute. My Design Study: OO Python Character Animation Design Study Very rough log of my Desig...')
- 10:27, 30 September 2008 (diff | hist) N RL Design Study Log (New page: = Design Study Log = My honours project is a graphical application to display an animated figure and associated data, written in Python, and using OpenGL libraries. I wish to make this a ...)
- 10:15, 30 September 2008 (diff | hist) User:RobertLechte
- 02:09, 29 September 2008 (diff | hist) Quick Reference
- 03:05, 27 September 2008 (diff | hist) OO wisdom
- 03:01, 27 September 2008 (diff | hist) Quick Reference
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