Amelioration patterns
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This strange addition to our pattern language claims to provide the holy grail of patterns. Bad code turns good using amerlioration patterns. Ward's wiki states that "an amelioration pattern is a prescription for how to edit (i.e., rearrange, add and delete) an existing situation (represented by a pattern) to achieve some further effect or behavior."
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How do amelioration patterns fit in?
Amelioration patterns complete the circle of pattern types:
- Design patterns for the building blocks of code, they can be put together to create good code.
- Antipatterns show us what good code is by letting recognise bad code.
- Amelioration patterns take us from bad code to good code.
- According to Ward's wiki, these patterns do the direct opposite of Antipatterns.
Amelioration patterns are a concept that appears to have originated on Ward's wiki.
Amelioration patterns vs Refactoring
Is there a difference between these two concepts?
Known amelioration patterns
A list of know amelioration patterns: