User contributions
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- 03:06, 3 September 2008 (diff | hist) User:Elliot Fisher (→Elliot's Page)
- 01:11, 3 September 2008 (diff | hist) Poker Simulator Design Log
- 01:06, 3 September 2008 (diff | hist) N Talk:Eliminate irrelevant classes (New page: Created the page, basically reworded the paragraph from Riel's book. --~~~~)
- 01:05, 3 September 2008 (diff | hist) N Eliminate irrelevant classes (New page: '''Riel's heuristic #3.7''': Eliminate irrelevant classes from your design. An irrelevant class adds no meaningful behaviour to your system for the domain you are modeling. This can apply...)
- 00:50, 3 September 2008 (diff | hist) Avoid concrete base classes
- 00:37, 3 September 2008 (diff | hist) N File:5.7 example2.png (Riel's heuristic 5.7 example diagram 2.) (top)
- 00:37, 3 September 2008 (diff | hist) Avoid concrete base classes
- 00:30, 3 September 2008 (diff | hist) N File:5.7 example1.png (Riel's heuristic 5.7 example diagram taken from the book.) (top)
- 00:30, 3 September 2008 (diff | hist) Avoid concrete base classes
- 00:18, 3 September 2008 (diff | hist) User:Elliot Fisher
- 00:17, 3 September 2008 (diff | hist) N Poker design (Poker design moved to Poker Simulator design) (top)
- 00:17, 3 September 2008 (diff | hist) m Poker Simulator Design Log (Poker design moved to Poker Simulator design)
- 22:44, 2 September 2008 (diff | hist) Poker Simulator Design Log
- 22:41, 2 September 2008 (diff | hist) N File:Poker Class Diamgram 2.png (My second attempt at my Poker Simulator Design.)
- 22:25, 2 September 2008 (diff | hist) N Poker Simulator Design Log (New page: == Poker Simulator Design == For my design study I have chosen to create a poker simulator. Cards are dealt to a number of players around a table, and the winner of the hand determined. T...)
- 22:16, 2 September 2008 (diff | hist) User:Elliot Fisher
- 04:24, 2 September 2008 (diff | hist) Talk:Avoid concrete base classes (top)
- 04:18, 2 September 2008 (diff | hist) Avoid concrete base classes
- 04:13, 2 September 2008 (diff | hist) Riel's heuristics
- 04:05, 2 September 2008 (diff | hist) N Talk:No concrete base classes (New page: Created the page, it just links to the Riel's heuristic since it's the same idea. --~~~~) (top)
- 04:04, 2 September 2008 (diff | hist) N No concrete base classes (New page: For an explanation, see Riel's heuristic 5.7: Avoid concrete base classes. == See also == * Design maxims)
- 23:36, 29 August 2008 (diff | hist) m Model the real world
- 04:46, 22 August 2008 (diff | hist) N Talk:Model classes not roles (New page: Created the page. --~~~~)
- 04:46, 22 August 2008 (diff | hist) N Model classes not roles (New page: Make sure that the abstractions you model are classes that have separate behaviour, not just the roles that objects play. If in the domain you are modeling there are potential classes that...)
- 04:05, 22 August 2008 (diff | hist) Riel's heuristics
- 04:01, 22 August 2008 (diff | hist) Stable abstractions principle
- 03:53, 22 August 2008 (diff | hist) N Talk:Parallel inheritance hierarchies smell (New page: Created the page, needs more meat! --~~~~)
- 03:53, 22 August 2008 (diff | hist) N Parallel inheritance hierarchies smell (New page: This smell is related to the Parallel hierarchies problem. == See also == * Code smells * Parallel hierarchies problem)
- 03:53, 22 August 2008 (diff | hist) N Talk:Robert Cecil Martin 1997b (New page: Changed the link from "Parallel inheritance problem" to Parallel hierarchies problem so it is consistent with the rest of the wiki. --~~~~) (top)
- 03:52, 22 August 2008 (diff | hist) Robert Cecil Martin 1997b
- 03:49, 22 August 2008 (diff | hist) N Talk:Parallel hierarchies problem (New page: Created the page. There should be an example of applying the defer state variables/intelligent children pattern to the parallel hierarchies problem too. --~~~~)
- 03:48, 22 August 2008 (diff | hist) m Parallel hierarchies problem
- 03:47, 22 August 2008 (diff | hist) N Parallel hierarchies problem (New page: The parallel hierarchies problem is when you run into this situation in your design: Image:Deferred state variables 1.jpg You need to have a Vehicle hierarchy for different vehicles...)
- 03:40, 22 August 2008 (diff | hist) Talk:Defer identification of state variables pattern
- 03:38, 22 August 2008 (diff | hist) m Intelligent children pattern
- 03:38, 22 August 2008 (diff | hist) N Talk:Intelligent children pattern (New page: Created the page with a brief explanation for the mean time, I think it is the general gist of it but I have yet to check in the paper. --~~~~)
- 03:37, 22 August 2008 (diff | hist) N Intelligent children pattern (New page: This idea is similar to the Defer identification of state variables pattern. Basically it states that the children of a Parallel hierarchies problem should know about the correspo...)
- 03:31, 22 August 2008 (diff | hist) Defer identification of state variables pattern
- 03:29, 22 August 2008 (diff | hist) Defer identification of state variables pattern
- 03:02, 20 August 2008 (diff | hist) User:Elliot Fisher
- 03:01, 20 August 2008 (diff | hist) N File:Poker Class Diagram.png (Elliot's design study class diagram.) (top)
- 02:20, 20 August 2008 (diff | hist) Talk:Template Method
- 02:19, 20 August 2008 (diff | hist) N Talk:Template Method (New page: Created the page with an example taken from our Monsters design. Note the important idea about Polymorphism that Wal discussed with me and Jason after class. Polymorphism is fundamental to...)
- 02:17, 20 August 2008 (diff | hist) N Template Method (New page: == Intent == To allow the skeleton of an algorithm to be defined in a superclass, so that subclasses can redefine certain steps (methods/operations) of the algorithm as they see fit witho...)
- 02:05, 20 August 2008 (diff | hist) N File:Template example.png (Example diagram for the Template Method (taken from the Monsters design example).) (top)
- 01:00, 20 August 2008 (diff | hist) Talk:Factor implementation differences into subcomponents
- 00:59, 20 August 2008 (diff | hist) Factor implementation differences into subcomponents
- 04:04, 19 August 2008 (diff | hist) N Talk:Nil or export coupling only (New page: Created the page. Need to add an example of export coupling, and examples of other types of coupling to enhance the example. --~~~~)
- 04:03, 19 August 2008 (diff | hist) Nil or export coupling only
- 04:03, 19 August 2008 (diff | hist) N Nil or export coupling only (New page: Riel's Heuristic #2.7 Classes should have only nil or export coupling with other classes. Classes should only depend on the public methods of another class or nothing at all. Other forms ...)
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