Long pages
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Showing below up to 50 results starting with #101.
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- (hist) PluS XML format [4,008 bytes]
- (hist) David Parnas [3,981 bytes]
- (hist) Use lazy initialization pattern [3,932 bytes]
- (hist) Iterator [3,823 bytes]
- (hist) BenjaminTaylor Previous Design Work [3,798 bytes]
- (hist) Memento [3,795 bytes]
- (hist) Advice from alumni [3,782 bytes]
- (hist) Object-oriented design anti-patterns [3,725 bytes]
- (hist) Singleton [3,672 bytes]
- (hist) Equals vs the Encapsulation Boundary [3,664 bytes]
- (hist) Avoid concrete base classes [3,658 bytes]
- (hist) Decomposition [3,657 bytes]
- (hist) Java Collections Framework [3,480 bytes]
- (hist) Bridge [3,429 bytes]
- (hist) William Brown 1998 [3,426 bytes]
- (hist) Template Method [3,411 bytes]
- (hist) Teaching and learning style [3,347 bytes]
- (hist) Proxy [3,342 bytes]
- (hist) Comments and suggestions [3,321 bytes]
- (hist) Jojo's OO Design Project Log [3,317 bytes]
- (hist) Ken Auer 1995 [3,282 bytes]
- (hist) Don't expose mutable attributes [3,259 bytes]
- (hist) OO tools [3,243 bytes]
- (hist) Greg Searle's project blackjack [3,145 bytes]
- (hist) State [3,126 bytes]
- (hist) Stable abstractions principle [3,084 bytes]
- (hist) Facade [3,029 bytes]
- (hist) Favour containment over association [3,026 bytes]
- (hist) Builder [2,955 bytes]
- (hist) Avoid mixing inputs and outputs [2,891 bytes]
- (hist) Design patterns break rules [2,867 bytes]
- (hist) Organisational patterns [2,862 bytes]
- (hist) Interface segregation principle [2,856 bytes]
- (hist) Code smells [2,842 bytes]
- (hist) Test Driven Development [2,825 bytes]
- (hist) Interpreter [2,774 bytes]
- (hist) Scrum [2,758 bytes]
- (hist) Beware type switches [2,728 bytes]
- (hist) Eliminate irrelevant classes [2,719 bytes]
- (hist) Ken Auer [2,711 bytes]
- (hist) Avoid equals [2,698 bytes]
- (hist) Combining design patterns [2,693 bytes]
- (hist) Dependency inversion principle [2,691 bytes]
- (hist) Single responsibility principle [2,663 bytes]
- (hist) A froggy visitor [2,592 bytes]
- (hist) Defer identification of state variables pattern [2,591 bytes]
- (hist) Big ball of mud [2,574 bytes]
- (hist) Tell, don't ask [2,546 bytes]
- (hist) Enum idiom [2,528 bytes]
- (hist) Premature optimization [2,525 bytes]