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  1. Spaghetti code‏‎ (3 revisions)
  2. Change Reference to Value‏‎ (3 revisions)
  3. Stephen's Design Study‏‎ (3 revisions)
  4. Lazy class smell‏‎ (3 revisions)
  5. Pull Up Field‏‎ (3 revisions)
  6. Change Unidirectional Association to Bidirectional‏‎ (3 revisions)
  7. Move Field‏‎ (3 revisions)
  8. Designfest‏‎ (3 revisions)
  9. Primitive obsession smell‏‎ (3 revisions)
  10. Inheritance for specialization‏‎ (3 revisions)
  11. Data mapper pattern‏‎ (3 revisions)
  12. Extract Subclass‏‎ (3 revisions)
  13. Pull Up Method‏‎ (3 revisions)
  14. Joshua Bloch‏‎ (3 revisions)
  15. Remove Middle Man‏‎ (3 revisions)
  16. Robert Cecil Martin 2003‏‎ (3 revisions)
  17. Barbara Liskov‏‎ (3 revisions)
  18. Kent Beck 2003‏‎ (3 revisions)
  19. Diamond Problem‏‎ (3 revisions)
  20. Inline Class‏‎ (3 revisions)
  21. Arthur Riel‏‎ (3 revisions)
  22. Extract Superclass‏‎ (3 revisions)
  23. Push Down Field‏‎ (3 revisions)
  24. Introduce Foreign Method‏‎ (3 revisions)
  25. Remove Parameter‏‎ (3 revisions)
  26. Alumni‏‎ (3 revisions)
  27. Split large classes‏‎ (3 revisions)
  28. Push Down Method‏‎ (3 revisions)
  29. Hide Method‏‎ (3 revisions)
  30. Introduce Local Extension‏‎ (3 revisions)
  31. Remove Setting Method‏‎ (3 revisions)
  32. Becomes problem‏‎ (3 revisions)
  33. Temporary field smell‏‎ (3 revisions)
  34. Collapse Hierarchy‏‎ (3 revisions)
  35. Table module pattern‏‎ (3 revisions)
  36. Parameterise Method‏‎ (3 revisions)
  37. Row data gateway pattern‏‎ (3 revisions)
  38. Replace Parameter Object‏‎ (3 revisions - redirect page)
  39. Duplicate Observed Data‏‎ (3 revisions)
  40. Greg Searle's design‏‎ (3 revisions)
  41. Introduce Parameter Object‏‎ (3 revisions)
  42. Language Spectrum‏‎ (3 revisions)
  43. Circle-ellipse problem‏‎ (3 revisions)
  44. Do not change the state of an object without going through its public interface‏‎ (3 revisions)
  45. Big ball of mud‏‎ (3 revisions)
  46. BenjaminTaylor Previous Design Work‏‎ (3 revisions)
  47. Replace Parameter with Method‏‎ (3 revisions)
  48. Software crisis‏‎ (3 revisions)
  49. Call super‏‎ (3 revisions)
  50. Contained objects should not use each other‏‎ (3 revisions)
  51. Scrum‏‎ (3 revisions)
  52. Extract Class‏‎ (3 revisions)
  53. Interface‏‎ (3 revisions)
  54. Robert Cecil Martin 1996e‏‎ (3 revisions)
  55. Introduction to the Terrain Renderer‏‎ (3 revisions)
  56. Cay Horstmann 2006‏‎ (3 revisions)
  57. Model the room‏‎ (3 revisions)
  58. Domain model pattern‏‎ (3 revisions)
  59. Ralph Johnson‏‎ (3 revisions)
  60. Robert Cecil Martin 1997a‏‎ (4 revisions)
  61. Wiki etiquette‏‎ (4 revisions)
  62. Comments smell‏‎ (4 revisions)
  63. Mike's Design Study‏‎ (4 revisions)
  64. Robert Cecil Martin 1997b‏‎ (4 revisions)
  65. Jim Coplien‏‎ (4 revisions)
  66. Wiki tips‏‎ (4 revisions)
  67. Bob Martin's heuristics‏‎ (4 revisions)
  68. Unified Modeling Language‏‎ (4 revisions)
  69. Minimal public interface‏‎ (4 revisions)
  70. Introduce Explaining Variable‏‎ (4 revisions)
  71. Minimize accesses to variables‏‎ (4 revisions)
  72. Change Value to Reference‏‎ (4 revisions)
  73. Message chain smell‏‎ (4 revisions)
  74. Joshua Bloch 2006 Bumper Sticker API Design‏‎ (4 revisions)
  75. Move common factors up the hierarchy‏‎ (4 revisions)
  76. Erich Gamma‏‎ (4 revisions)
  77. Program to the interface not the implementation‏‎ (4 revisions)
  78. Yo-yo problem‏‎ (4 revisions)
  79. Option-operand separation‏‎ (4 revisions)
  80. Advice from alumni‏‎ (4 revisions)
  81. Avoid inheritance for optional containment‏‎ (4 revisions)
  82. Poltergeists‏‎ (4 revisions)
  83. Immutable object‏‎ (4 revisions)
  84. Distribute system intelligence‏‎ (4 revisions)
  85. 2010 frog design criticisms‏‎ (4 revisions)
  86. Sequential coupling‏‎ (4 revisions)
  87. Encapsulate Field‏‎ (4 revisions)
  88. Remove assignments to Parameters‏‎ (4 revisions)
  89. Behavioral completeness‏‎ (4 revisions)
  90. Ward and Kent‏‎ (4 revisions)
  91. Exam Quick Reference‏‎ (4 revisions)
  92. Transaction script pattern‏‎ (4 revisions)
  93. No Global Variables‏‎ (4 revisions)
  94. Robert Cecil Martin 1996b‏‎ (4 revisions)
  95. Constant interface‏‎ (4 revisions)
  96. Rename Method‏‎ (4 revisions)
  97. Access levels‏‎ (4 revisions)
  98. Replace Parameter with Explicit Methods‏‎ (4 revisions)
  99. No Peter Pan objects‏‎ (4 revisions)
  100. Greg Searle's project blackjack‏‎ (4 revisions)
  101. Hierarchical Model View Controller‏‎ (4 revisions)
  102. Agile manifesto‏‎ (4 revisions)
  103. Robert Cecil Martin 1996c‏‎ (4 revisions)
  104. Introduce common base class‏‎ (4 revisions)
  105. Extensibility‏‎ (4 revisions)
  106. Service layer pattern‏‎ (4 revisions)
  107. Introduce common data class‏‎ (4 revisions)
  108. Teaching and learning style‏‎ (4 revisions)
  109. Replace Conditional with Polymorphism‏‎ (4 revisions)
  110. Documenting Patterns‏‎ (4 revisions)
  111. Replace Temp with Query‏‎ (4 revisions)
  112. Avoid becomes‏‎ (4 revisions)
  113. Substitute Algorithm‏‎ (4 revisions)
  114. No silver bullet‏‎ (4 revisions)
  115. RL Design Study Log‏‎ (4 revisions)
  116. Refactoring and performance‏‎ (4 revisions)
  117. Replace Constructor with Factory Method‏‎ (4 revisions)
  118. Shalloway and Trott 2002‏‎ (4 revisions)
  119. Encapsulation is hierarchical‏‎ (5 revisions)
  120. Send messages to components instead of to self‏‎ (5 revisions)
  121. Uncle Bob‏‎ (5 revisions - redirect page)
  122. Eliminate case analysis‏‎ (5 revisions)
  123. Coupling‏‎ (5 revisions - redirect page)
  124. Wal's Fish Tank‏‎ (5 revisions)
  125. Replace Error Code with Exception‏‎ (5 revisions)
  126. Separate Query from Modifier‏‎ (5 revisions)
  127. Beware inheritance over composition‏‎ (5 revisions)
  128. Avoid equals‏‎ (5 revisions)
  129. Robert Cecil Martin 2002‏‎ (5 revisions)
  130. Avoid verb classes‏‎ (5 revisions)
  131. Don't repeat yourself‏‎ (5 revisions)
  132. Bob Martin's principles‏‎ (5 revisions)
  133. Separate non-communicating behaviour‏‎ (5 revisions)
  134. 2009 frog design criticisms‏‎ (5 revisions)
  135. Abstract classes should be base classes‏‎ (5 revisions)
  136. Inline Method‏‎ (5 revisions)
  137. Parallel inheritance hierarchies smell‏‎ (5 revisions)
  138. Replace Method with Method Object‏‎ (5 revisions)
  139. Inline Temp‏‎ (5 revisions)
  140. Strategy meets Template‏‎ (5 revisions)
  141. Extreme programming‏‎ (5 revisions)
  142. Greg Searle's captains log star date‏‎ (5 revisions)
  143. Reduce the number of arguments‏‎ (5 revisions)
  144. Divergent change smell‏‎ (5 revisions)
  145. Limit compositions in a class‏‎ (5 revisions)
  146. Factor implementation differences into subcomponents‏‎ (5 revisions)
  147. Management antipatterns‏‎ (5 revisions)
  148. Model classes not roles‏‎ (5 revisions)
  149. Inappropriate intimacy smell‏‎ (5 revisions)
  150. Circular dependency‏‎ (5 revisions)
  151. A Genetic Algorithms Framework‏‎ (5 revisions - redirect page)
  152. Incomplete library class smell‏‎ (5 revisions)
  153. Citation needed‏‎ (5 revisions)
  154. What is Bad Design‏‎ (5 revisions)
  155. EXtreme programming‏‎ (5 revisions - redirect page)
  156. Object Encapsulation‏‎ (5 revisions)
  157. Class Encapsulation‏‎ (5 revisions)
  158. Middle man smell‏‎ (5 revisions)
  159. Delegation‏‎ (5 revisions)
  160. PluS XML format‏‎ (5 revisions)
  161. Many to many association idiom‏‎ (6 revisions)
  162. Object cesspool‏‎ (6 revisions)
  163. Inheritance‏‎ (6 revisions)
  164. The top of the class hierarchy should be abstract‏‎ (6 revisions)
  165. Interface should be dependent on model‏‎ (6 revisions)
  166. Shotgun surgery smell‏‎ (6 revisions)
  167. Long parameter list smell‏‎ (6 revisions)
  168. Package versus Namespace‏‎ (6 revisions)
  169. Refused bequest smell‏‎ (6 revisions)
  170. Inversion of control‏‎ (6 revisions)
  171. Object orgy‏‎ (6 revisions)
  172. Preserve Whole Object‏‎ (6 revisions)
  173. Class hierarchies should be deep and narrow‏‎ (6 revisions)
  174. Don't expose mutable attributes‏‎ (6 revisions)
  175. Speculative generality smell‏‎ (6 revisions)
  176. Enum idiom‏‎ (6 revisions)
  177. Separate methods that do not communicate‏‎ (6 revisions)
  178. Alternative classes with different interfaces smell‏‎ (6 revisions)
  179. Split Temporary Variable‏‎ (6 revisions)
  180. Replace Inheritance with Delegation‏‎ (6 revisions)
  181. Hide Delegate‏‎ (6 revisions)
  182. Encapsulate Collection‏‎ (6 revisions)
  183. If it ain't broke don't fix it‏‎ (6 revisions)
  184. BaseBean‏‎ (6 revisions)
  185. Beware singletons‏‎ (6 revisions)
  186. Robert Pirsig 1974‏‎ (6 revisions)
  187. Organisational patterns‏‎ (6 revisions)
  188. Christopher Alexander 1979‏‎ (6 revisions)
  189. Beware value switches‏‎ (6 revisions)
  190. Strategy pattern‏‎ (6 revisions - redirect page)
  191. Methods should use most fields of a class‏‎ (6 revisions)
  192. Reduce the size of methods‏‎ (6 revisions)
  193. CLU‏‎ (6 revisions)
  194. Wards wiki‏‎ (6 revisions - redirect page)
  195. Once and only once‏‎ (6 revisions)
  196. John Hofman US001‏‎ (6 revisions)
  197. Subclass‏‎ (6 revisions)
  198. Overloading‏‎ (6 revisions)
  199. Contain contents not parents‏‎ (6 revisions)
  200. Party of Five 1996‏‎ (6 revisions)
  201. Properties / Fields / Attributes‏‎ (6 revisions)
  202. Big design up front‏‎ (6 revisions)
  203. Party of five 1996‏‎ (6 revisions)
  204. Text design‏‎ (6 revisions)
  205. List of OO Languages‏‎ (6 revisions)
  206. Avoid no-op overrides‏‎ (6 revisions)
  207. The Alexander conspiracy‏‎ (6 revisions)
  208. Extract Hierarchy‏‎ (6 revisions)
  209. Presentation separation idiom‏‎ (7 revisions)
  210. Don't burn your base class‏‎ (7 revisions)
  211. God object‏‎ (7 revisions)
  212. Superclass‏‎ (7 revisions)
  213. Favor composition over inheritance‏‎ (7 revisions)
  214. Avoid side effects‏‎ (7 revisions)
  215. Gang of Four‏‎ (7 revisions)
  216. Beware of many accessors‏‎ (7 revisions)
  217. Professionalism‏‎ (7 revisions)
  218. William Brown 1998‏‎ (7 revisions)
  219. Avoid inheritance for implementation‏‎ (7 revisions)
  220. Single choice principle‏‎ (7 revisions)
  221. Tour Guide Project Page‏‎ (7 revisions)
  222. Method‏‎ (7 revisions)
  223. Reduce implicit parameter passing‏‎ (7 revisions)
  224. Feature envy smell‏‎ (7 revisions)
  225. You ain't gonna need it‏‎ (7 revisions)
  226. Hide data within its class‏‎ (7 revisions)
  227. Robert Cecil Martin 1996a‏‎ (7 revisions)
  228. Abstraction‏‎ (7 revisions)
  229. Smalltalk‏‎ (7 revisions)
  230. Subclasses should be specializations‏‎ (7 revisions)
  231. Model the real world‏‎ (7 revisions)
  232. Replace Type Code with Class‏‎ (7 revisions)
  233. Goto considered harmful‏‎ (8 revisions)
  234. Are you gonna eat that‏‎ (8 revisions)
  235. Avoid god classes‏‎ (8 revisions)
  236. Favour containment over association‏‎ (8 revisions)
  237. Idioms‏‎ (8 revisions)
  238. Observations and Measurements‏‎ (8 revisions)
  239. Abstract class‏‎ (8 revisions)
  240. Reuse release equivalence principle‏‎ (8 revisions)
  241. Parallel hierarchies problem‏‎ (8 revisions)
  242. Recursion introduction‏‎ (8 revisions)
  243. Martin Fowler‏‎ (8 revisions)
  244. Decomposition‏‎ (8 revisions)
  245. Amelioration patterns‏‎ (8 revisions)
  246. Association versus Dependency‏‎ (8 revisions)
  247. Nil or export coupling only‏‎ (8 revisions)
  248. Polymorphism‏‎ (8 revisions)
  249. Impedance mismatch‏‎ (8 revisions)
  250. Implement behavior with abstract state pattern‏‎ (8 revisions)
  251. Exam questions‏‎ (8 revisions)
  252. Do the simplest thing that could possibly work‏‎ (8 revisions)
  253. Johnson and Foote's heuristics‏‎ (8 revisions)
  254. Trygve Reenskaug‏‎ (8 revisions)
  255. Define classes by behavior, not state pattern‏‎ (8 revisions)
  256. Anemic Domain Model‏‎ (8 revisions)
  257. A class should not depend on its users‏‎ (8 revisions)
  258. Define default values via explicit protocol pattern‏‎ (8 revisions)
  259. Editing Tips‏‎ (8 revisions)
  260. Sorcerers design‏‎ (9 revisions)
  261. Identify message layers pattern‏‎ (9 revisions)
  262. Architectural patterns‏‎ (9 revisions)
  263. Eliminate irrelevant classes‏‎ (9 revisions)
  264. AlexsLibrary‏‎ (9 revisions)
  265. Switch statement smell‏‎ (9 revisions)
  266. Minimize number of methods‏‎ (9 revisions)
  267. Christopher Alexander‏‎ (9 revisions)
  268. Use lazy initialization pattern‏‎ (9 revisions)
  269. Martin Fowler 1997‏‎ (9 revisions)
  270. Avoid interface bloat‏‎ (9 revisions)
  271. DMA Design Project‏‎ (9 revisions)
  272. Encapsulate that which varies‏‎ (9 revisions)
  273. Start here‏‎ (9 revisions)
  274. Large class smell‏‎ (9 revisions)
  275. DMA Design Project - first submission‏‎ (9 revisions)
  276. One Into Many‏‎ (9 revisions)
  277. Account setup‏‎ (9 revisions)
  278. Intelligent children pattern‏‎ (9 revisions)
  279. Encapsulation‏‎ (9 revisions)
  280. Jason's Useful Links Page‏‎ (9 revisions)
  281. Accountability‏‎ (9 revisions)
  282. Perfect OO Language‏‎ (9 revisions)
  283. Software reuse‏‎ (9 revisions)
  284. Information hiding‏‎ (9 revisions)
  285. Anti patterns‏‎ (9 revisions - redirect page)
  286. One key abstraction‏‎ (9 revisions)
  287. A froggy visitor‏‎ (9 revisions)
  288. Fat interfaces‏‎ (9 revisions)
  289. How to assess‏‎ (10 revisions)
  290. Alan Kay‏‎ (10 revisions)
  291. Inventory and Accounting‏‎ (10 revisions)
  292. Avoid protected data‏‎ (10 revisions)
  293. Dependency injection‏‎ (10 revisions)
  294. Extract Method‏‎ (10 revisions)
  295. Jojo's OO Design Project Log‏‎ (10 revisions)
  296. Kent Beck‏‎ (10 revisions)
  297. Object pool‏‎ (10 revisions)
  298. Common reuse principle‏‎ (10 revisions)
  299. Double Dispatch‏‎ (10 revisions)
  300. Separation of concerns‏‎ (10 revisions)
  301. Builder‏‎ (10 revisions)
  302. Martin Fowler 2003‏‎ (10 revisions)
  303. GenericGuidelines‏‎ (10 revisions)
  304. Automation‏‎ (10 revisions)
  305. Andrew Hunt 1999‏‎ (10 revisions)
  306. Liskov substitution principle‏‎ (10 revisions)
  307. Michael's Log‏‎ (10 revisions)
  308. Bertrand's Design Study‏‎ (10 revisions)
  309. Chain of Responsibility‏‎ (11 revisions)
  310. Resource materials‏‎ (11 revisions - redirect page)
  311. Avoid downcasting‏‎ (11 revisions)
  312. Monsters design‏‎ (11 revisions)
  313. Common closure principle‏‎ (11 revisions)
  314. Gang of Four 1995‏‎ (11 revisions)
  315. Ward's wiki‏‎ (11 revisions)
  316. OO culture‏‎ (11 revisions)
  317. Christopher Alexander 1977‏‎ (11 revisions)
  318. Stable abstractions principle‏‎ (11 revisions)
  319. Martin Fowler 1999‏‎ (11 revisions)
  320. Encapsulate concrete state pattern‏‎ (11 revisions)
  321. Stable dependencies principle‏‎ (11 revisions)
  322. Mujtaba's Log‏‎ (11 revisions)
  323. Keep last years stuff‏‎ (11 revisions)
  324. Design patterns break rules‏‎ (11 revisions)
  325. Mediator‏‎ (12 revisions)
  326. Data class smell‏‎ (12 revisions)
  327. Bob Martin‏‎ (12 revisions)
  328. Data clumps smell‏‎ (12 revisions)
  329. Acyclic dependencies principle‏‎ (12 revisions)
  330. Template Method‏‎ (12 revisions)
  331. Empty method over-rides‏‎ (12 revisions)
  332. Single responsibility principle‏‎ (12 revisions)
  333. JUnit‏‎ (12 revisions)
  334. Aggregation versus Composition‏‎ (12 revisions)
  335. Test Driven Development‏‎ (12 revisions)
  336. Quotes‏‎ (12 revisions)
  337. Keep related data and behavior in one place‏‎ (12 revisions)
  338. Patterns‏‎ (12 revisions)
  339. Proxy‏‎ (12 revisions)
  340. Interface segregation principle‏‎ (12 revisions)
  341. Dependency inversion principle‏‎ (13 revisions)
  342. Class versus Object‏‎ (13 revisions)
  343. Abstract vs Interface‏‎ (13 revisions)
  344. Beware type switches‏‎ (13 revisions)
  345. Trains design‏‎ (13 revisions)
  346. Analysis patterns‏‎ (13 revisions)
  347. Combining design patterns‏‎ (13 revisions)
  348. Getter and setter policy‏‎ (13 revisions)
  349. Video rental system‏‎ (13 revisions)
  350. Law of Demeter‏‎ (13 revisions)
  351. Avoid concrete base classes‏‎ (13 revisions)
  352. Tell, don't ask‏‎ (14 revisions)
  353. About COSC427‏‎ (14 revisions)
  354. Poker Simulator Design Writeup‏‎ (14 revisions)
  355. OO Python Character Animation Design Study‏‎ (14 revisions)
  356. Arthur Riel 1996‏‎ (14 revisions)
  357. Design by contract‏‎ (14 revisions)
  358. Ward Cunningham‏‎ (14 revisions)
  359. Introduce Null Object‏‎ (14 revisions)
  360. Command‏‎ (14 revisions)
  361. Avoid multiple inheritance‏‎ (14 revisions)
  362. Premature optimization‏‎ (14 revisions)
  363. Frogs second design‏‎ (14 revisions)
  364. State‏‎ (14 revisions)
  365. Command query separation‏‎ (14 revisions)
  366. Maxim Hierarchy‏‎ (14 revisions)
  367. Comments and suggestions‏‎ (14 revisions)
  368. 2006 Exam answers‏‎ (15 revisions)
  369. Interpreter‏‎ (15 revisions)
  370. Equals vs the Encapsulation Boundary‏‎ (15 revisions)
  371. Nick Brettel's eight puzzle design‏‎ (15 revisions)
  372. Facade‏‎ (15 revisions)
  373. Johnson and Foote 1988‏‎ (15 revisions)
  374. Antipatterns‏‎ (16 revisions)
  375. Hall of fame‏‎ (16 revisions)
  376. Ken Auer 1995‏‎ (16 revisions)
  377. Similar patterns and how to tell them apart‏‎ (16 revisions)
  378. Open closed principle‏‎ (16 revisions)
  379. Singleton‏‎ (16 revisions)
  380. Parse tree design‏‎ (16 revisions)
  381. Defer identification of state variables pattern‏‎ (16 revisions)
  382. Super quick exam ref‏‎ (16 revisions)
  383. 2005 Exam answers‏‎ (17 revisions)
  384. Iterator‏‎ (17 revisions)
  385. Memento‏‎ (17 revisions)
  386. Adapter‏‎ (17 revisions)
  387. BrettWardsDesignStudy‏‎ (17 revisions)
  388. Bridge‏‎ (17 revisions)
  389. 427 design standard‏‎ (17 revisions)
  390. Mujtaba's design study‏‎ (17 revisions)
  391. Poker Simulator Design Log‏‎ (18 revisions)
  392. Abstract Factory‏‎ (18 revisions)
  393. Schools of thought‏‎ (18 revisions)
  394. Duplicate code smell‏‎ (18 revisions)
  395. Multiple Inheritance‏‎ (18 revisions)
  396. Michal's Design Study‏‎ (18 revisions)
  397. Coupling and cohesion‏‎ (19 revisions)
  398. Composite‏‎ (19 revisions)
  399. Lecture times‏‎ (19 revisions)
  400. Terrain Renderer Design‏‎ (19 revisions)
  401. Decorator‏‎ (21 revisions)
  402. Flyweight‏‎ (21 revisions)
  403. 427 assessment‏‎ (21 revisions)
  404. Tanmay's Log‏‎ (21 revisions)
  405. Nomenclature‏‎ (21 revisions)
  406. Strategy‏‎ (22 revisions)
  407. Getters and setters‏‎ (22 revisions)
  408. Encapsulation boundary‏‎ (23 revisions)
  409. Jenny Harlow‏‎ (24 revisions)
  410. LukasKorsikaDesignStudy‏‎ (24 revisions)
  411. Joff's Place‏‎ (24 revisions)
  412. OO gurus‏‎ (24 revisions)
  413. Refactoring‏‎ (24 revisions)
  414. Prototype‏‎ (24 revisions)
  415. Object-oriented design anti-patterns‏‎ (25 revisions)
  416. OO tools‏‎ (26 revisions)
  417. Java Collections Framework‏‎ (26 revisions)
  418. Code smells‏‎ (27 revisions)
  419. Design examples‏‎ (27 revisions)
  420. State machine design‏‎ (27 revisions)
  421. 2007 Exam answers‏‎ (28 revisions)
  422. Observer‏‎ (29 revisions)
  423. Visitor‏‎ (32 revisions)
  424. Factory Method‏‎ (33 revisions)
  425. Nelson Shaw Design Project‏‎ (34 revisions)
  426. Benjamin's Design Study‏‎ (34 revisions)
  427. Quick Reference‏‎ (34 revisions)
  428. Long method smell‏‎ (34 revisions)
  429. Guitar Tutor Design‏‎ (35 revisions)
  430. PaulDesignStudy‏‎ (36 revisions)
  431. My actual Project, I think.‏‎ (36 revisions)
  432. Wals library‏‎ (37 revisions)
  433. Frogs design‏‎ (37 revisions)
  434. Model view controller‏‎ (41 revisions)
  435. Design patterns‏‎ (41 revisions)
  436. One hour tour‏‎ (43 revisions)
  437. OO wisdom‏‎ (44 revisions)
  438. TobiW's Design Study‏‎ (46 revisions)
  439. JITAS Design Study‏‎ (47 revisions)
  440. 2008 Exam answers‏‎ (49 revisions)
  441. John Hofman's Design Study‏‎ (49 revisions)
  442. Riel's heuristics‏‎ (50 revisions)
  443. Lecture sequence‏‎ (51 revisions)
  444. Design maxims‏‎ (52 revisions)
  445. Resources‏‎ (55 revisions)
  446. Michael's Design Study‏‎ (55 revisions)
  447. AlexsDesignStudy‏‎ (56 revisions)
  448. Martin Doms' Design Study‏‎ (56 revisions)
  449. OOTetris Design‏‎ (57 revisions)
  450. Joey's design study‏‎ (58 revisions)
  451. Design Project‏‎ (59 revisions)
  452. Main Page‏‎ (61 revisions)
  453. Project ideas‏‎ (63 revisions)
  454. Nick's Design Study‏‎ (65 revisions)
  455. Server Requests‏‎ (69 revisions)
  456. Janina's Design Study‏‎ (72 revisions)
  457. Guitar Amplifier Design‏‎ (82 revisions)
  458. Martins Design Study‏‎ (87 revisions)
  459. Tanmay's Design Study‏‎ (102 revisions)
  460. Wiki users‏‎ (112 revisions)
  461. Oliver Cardwell/Project‏‎ (119 revisions)
  462. Aidan's Design Study‏‎ (122 revisions)
  463. Matthew's Design Study‏‎ (128 revisions)
  464. Warfarin Design‏‎ (133 revisions)
  465. James Ashford Design Study‏‎ (139 revisions)
  466. Portions of a generic genetic-algorithms library‏‎ (159 revisions - redirect page)

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