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  1. Portions of a generic genetic-algorithms library‏‎ (159 revisions - redirect page)
  2. James Ashford Design Study‏‎ (139 revisions)
  3. Warfarin Design‏‎ (133 revisions)
  4. Matthew's Design Study‏‎ (128 revisions)
  5. Aidan's Design Study‏‎ (122 revisions)
  6. Oliver Cardwell/Project‏‎ (119 revisions)
  7. Wiki users‏‎ (112 revisions)
  8. Tanmay's Design Study‏‎ (102 revisions)
  9. Martins Design Study‏‎ (87 revisions)
  10. Guitar Amplifier Design‏‎ (82 revisions)
  11. Janina's Design Study‏‎ (72 revisions)
  12. Server Requests‏‎ (69 revisions)
  13. Nick's Design Study‏‎ (65 revisions)
  14. Project ideas‏‎ (63 revisions)
  15. Main Page‏‎ (61 revisions)
  16. Design Project‏‎ (59 revisions)
  17. Joey's design study‏‎ (58 revisions)
  18. OOTetris Design‏‎ (57 revisions)
  19. AlexsDesignStudy‏‎ (56 revisions)
  20. Martin Doms' Design Study‏‎ (56 revisions)
  21. Resources‏‎ (55 revisions)
  22. Michael's Design Study‏‎ (55 revisions)
  23. Design maxims‏‎ (52 revisions)
  24. Lecture sequence‏‎ (51 revisions)
  25. Riel's heuristics‏‎ (50 revisions)
  26. 2008 Exam answers‏‎ (49 revisions)
  27. John Hofman's Design Study‏‎ (49 revisions)
  28. JITAS Design Study‏‎ (47 revisions)
  29. TobiW's Design Study‏‎ (46 revisions)
  30. OO wisdom‏‎ (44 revisions)
  31. One hour tour‏‎ (43 revisions)
  32. Design patterns‏‎ (41 revisions)
  33. Model view controller‏‎ (41 revisions)
  34. Wals library‏‎ (37 revisions)
  35. Frogs design‏‎ (37 revisions)
  36. My actual Project, I think.‏‎ (36 revisions)
  37. PaulDesignStudy‏‎ (36 revisions)
  38. Guitar Tutor Design‏‎ (35 revisions)
  39. Benjamin's Design Study‏‎ (34 revisions)
  40. Long method smell‏‎ (34 revisions)
  41. Quick Reference‏‎ (34 revisions)
  42. Nelson Shaw Design Project‏‎ (34 revisions)
  43. Factory Method‏‎ (33 revisions)
  44. Visitor‏‎ (32 revisions)
  45. Observer‏‎ (29 revisions)
  46. 2007 Exam answers‏‎ (28 revisions)
  47. State machine design‏‎ (27 revisions)
  48. Code smells‏‎ (27 revisions)
  49. Design examples‏‎ (27 revisions)
  50. OO tools‏‎ (26 revisions)
  51. Java Collections Framework‏‎ (26 revisions)
  52. Object-oriented design anti-patterns‏‎ (25 revisions)
  53. Jenny Harlow‏‎ (24 revisions)
  54. LukasKorsikaDesignStudy‏‎ (24 revisions)
  55. Refactoring‏‎ (24 revisions)
  56. Prototype‏‎ (24 revisions)
  57. Joff's Place‏‎ (24 revisions)
  58. OO gurus‏‎ (24 revisions)
  59. Encapsulation boundary‏‎ (23 revisions)
  60. Strategy‏‎ (22 revisions)
  61. Getters and setters‏‎ (22 revisions)
  62. 427 assessment‏‎ (21 revisions)
  63. Nomenclature‏‎ (21 revisions)
  64. Tanmay's Log‏‎ (21 revisions)
  65. Decorator‏‎ (21 revisions)
  66. Flyweight‏‎ (21 revisions)
  67. Terrain Renderer Design‏‎ (19 revisions)
  68. Coupling and cohesion‏‎ (19 revisions)
  69. Composite‏‎ (19 revisions)
  70. Lecture times‏‎ (19 revisions)
  71. Duplicate code smell‏‎ (18 revisions)
  72. Multiple Inheritance‏‎ (18 revisions)
  73. Michal's Design Study‏‎ (18 revisions)
  74. Schools of thought‏‎ (18 revisions)
  75. Abstract Factory‏‎ (18 revisions)
  76. Poker Simulator Design Log‏‎ (18 revisions)
  77. 427 design standard‏‎ (17 revisions)
  78. Mujtaba's design study‏‎ (17 revisions)
  79. 2005 Exam answers‏‎ (17 revisions)
  80. Iterator‏‎ (17 revisions)
  81. Memento‏‎ (17 revisions)
  82. Adapter‏‎ (17 revisions)
  83. BrettWardsDesignStudy‏‎ (17 revisions)
  84. Bridge‏‎ (17 revisions)
  85. Parse tree design‏‎ (16 revisions)
  86. Defer identification of state variables pattern‏‎ (16 revisions)
  87. Similar patterns and how to tell them apart‏‎ (16 revisions)
  88. Singleton‏‎ (16 revisions)
  89. Antipatterns‏‎ (16 revisions)
  90. Hall of fame‏‎ (16 revisions)
  91. Ken Auer 1995‏‎ (16 revisions)
  92. Open closed principle‏‎ (16 revisions)
  93. Super quick exam ref‏‎ (16 revisions)
  94. Facade‏‎ (15 revisions)
  95. Johnson and Foote 1988‏‎ (15 revisions)
  96. 2006 Exam answers‏‎ (15 revisions)
  97. Interpreter‏‎ (15 revisions)
  98. Equals vs the Encapsulation Boundary‏‎ (15 revisions)
  99. Nick Brettel's eight puzzle design‏‎ (15 revisions)
  100. Poker Simulator Design Writeup‏‎ (14 revisions)
  101. Command‏‎ (14 revisions)
  102. Frogs second design‏‎ (14 revisions)
  103. Avoid multiple inheritance‏‎ (14 revisions)
  104. Command query separation‏‎ (14 revisions)
  105. Ward Cunningham‏‎ (14 revisions)
  106. Maxim Hierarchy‏‎ (14 revisions)
  107. Comments and suggestions‏‎ (14 revisions)
  108. About COSC427‏‎ (14 revisions)
  109. Premature optimization‏‎ (14 revisions)
  110. State‏‎ (14 revisions)
  111. OO Python Character Animation Design Study‏‎ (14 revisions)
  112. Arthur Riel 1996‏‎ (14 revisions)
  113. Design by contract‏‎ (14 revisions)
  114. Tell, don't ask‏‎ (14 revisions)
  115. Introduce Null Object‏‎ (14 revisions)
  116. Analysis patterns‏‎ (13 revisions)
  117. Combining design patterns‏‎ (13 revisions)
  118. Getter and setter policy‏‎ (13 revisions)
  119. Law of Demeter‏‎ (13 revisions)
  120. Trains design‏‎ (13 revisions)
  121. Avoid concrete base classes‏‎ (13 revisions)
  122. Dependency inversion principle‏‎ (13 revisions)
  123. Class versus Object‏‎ (13 revisions)
  124. Video rental system‏‎ (13 revisions)
  125. Abstract vs Interface‏‎ (13 revisions)
  126. Beware type switches‏‎ (13 revisions)
  127. Template Method‏‎ (12 revisions)
  128. Aggregation versus Composition‏‎ (12 revisions)
  129. Single responsibility principle‏‎ (12 revisions)
  130. Patterns‏‎ (12 revisions)
  131. Keep related data and behavior in one place‏‎ (12 revisions)
  132. Interface segregation principle‏‎ (12 revisions)
  133. Mediator‏‎ (12 revisions)
  134. Data class smell‏‎ (12 revisions)
  135. Bob Martin‏‎ (12 revisions)
  136. Data clumps smell‏‎ (12 revisions)
  137. Acyclic dependencies principle‏‎ (12 revisions)
  138. Test Driven Development‏‎ (12 revisions)
  139. Quotes‏‎ (12 revisions)
  140. Empty method over-rides‏‎ (12 revisions)
  141. Proxy‏‎ (12 revisions)
  142. JUnit‏‎ (12 revisions)
  143. Martin Fowler 1999‏‎ (11 revisions)
  144. Encapsulate concrete state pattern‏‎ (11 revisions)
  145. Mujtaba's Log‏‎ (11 revisions)
  146. Ward's wiki‏‎ (11 revisions)
  147. Keep last years stuff‏‎ (11 revisions)
  148. Design patterns break rules‏‎ (11 revisions)
  149. Stable abstractions principle‏‎ (11 revisions)
  150. Chain of Responsibility‏‎ (11 revisions)
  151. Avoid downcasting‏‎ (11 revisions)
  152. Monsters design‏‎ (11 revisions)
  153. Stable dependencies principle‏‎ (11 revisions)
  154. Common closure principle‏‎ (11 revisions)
  155. Gang of Four 1995‏‎ (11 revisions)
  156. OO culture‏‎ (11 revisions)
  157. Christopher Alexander 1977‏‎ (11 revisions)
  158. Resource materials‏‎ (11 revisions - redirect page)
  159. Martin Fowler 2003‏‎ (10 revisions)
  160. GenericGuidelines‏‎ (10 revisions)
  161. Automation‏‎ (10 revisions)
  162. Andrew Hunt 1999‏‎ (10 revisions)
  163. Liskov substitution principle‏‎ (10 revisions)
  164. Michael's Log‏‎ (10 revisions)
  165. Separation of concerns‏‎ (10 revisions)
  166. Bertrand's Design Study‏‎ (10 revisions)
  167. How to assess‏‎ (10 revisions)
  168. Alan Kay‏‎ (10 revisions)
  169. Inventory and Accounting‏‎ (10 revisions)
  170. Avoid protected data‏‎ (10 revisions)
  171. Dependency injection‏‎ (10 revisions)
  172. Extract Method‏‎ (10 revisions)
  173. Jojo's OO Design Project Log‏‎ (10 revisions)
  174. Object pool‏‎ (10 revisions)
  175. Kent Beck‏‎ (10 revisions)
  176. Common reuse principle‏‎ (10 revisions)
  177. Double Dispatch‏‎ (10 revisions)
  178. Builder‏‎ (10 revisions)
  179. DMA Design Project‏‎ (9 revisions)
  180. Switch statement smell‏‎ (9 revisions)
  181. Encapsulate that which varies‏‎ (9 revisions)
  182. DMA Design Project - first submission‏‎ (9 revisions)
  183. One Into Many‏‎ (9 revisions)
  184. Large class smell‏‎ (9 revisions)
  185. Account setup‏‎ (9 revisions)
  186. Intelligent children pattern‏‎ (9 revisions)
  187. Encapsulation‏‎ (9 revisions)
  188. Jason's Useful Links Page‏‎ (9 revisions)
  189. Use lazy initialization pattern‏‎ (9 revisions)
  190. Accountability‏‎ (9 revisions)
  191. One key abstraction‏‎ (9 revisions)
  192. A froggy visitor‏‎ (9 revisions)
  193. Information hiding‏‎ (9 revisions)
  194. Anti patterns‏‎ (9 revisions - redirect page)
  195. Fat interfaces‏‎ (9 revisions)
  196. Identify message layers pattern‏‎ (9 revisions)
  197. Architectural patterns‏‎ (9 revisions)
  198. Eliminate irrelevant classes‏‎ (9 revisions)
  199. Start here‏‎ (9 revisions)
  200. AlexsLibrary‏‎ (9 revisions)
  201. Perfect OO Language‏‎ (9 revisions)
  202. Minimize number of methods‏‎ (9 revisions)
  203. Software reuse‏‎ (9 revisions)
  204. Christopher Alexander‏‎ (9 revisions)
  205. Sorcerers design‏‎ (9 revisions)
  206. Martin Fowler 1997‏‎ (9 revisions)
  207. Avoid interface bloat‏‎ (9 revisions)
  208. Impedance mismatch‏‎ (8 revisions)
  209. Exam questions‏‎ (8 revisions)
  210. Implement behavior with abstract state pattern‏‎ (8 revisions)
  211. Do the simplest thing that could possibly work‏‎ (8 revisions)
  212. Recursion introduction‏‎ (8 revisions)
  213. Define classes by behavior, not state pattern‏‎ (8 revisions)
  214. Reuse release equivalence principle‏‎ (8 revisions)
  215. Johnson and Foote's heuristics‏‎ (8 revisions)
  216. A class should not depend on its users‏‎ (8 revisions)
  217. Anemic Domain Model‏‎ (8 revisions)
  218. Define default values via explicit protocol pattern‏‎ (8 revisions)
  219. Editing Tips‏‎ (8 revisions)
  220. Polymorphism‏‎ (8 revisions)
  221. Goto considered harmful‏‎ (8 revisions)
  222. Trygve Reenskaug‏‎ (8 revisions)
  223. Are you gonna eat that‏‎ (8 revisions)
  224. Favour containment over association‏‎ (8 revisions)
  225. Avoid god classes‏‎ (8 revisions)
  226. Observations and Measurements‏‎ (8 revisions)
  227. Idioms‏‎ (8 revisions)
  228. Abstract class‏‎ (8 revisions)
  229. Parallel hierarchies problem‏‎ (8 revisions)
  230. Martin Fowler‏‎ (8 revisions)
  231. Decomposition‏‎ (8 revisions)
  232. Amelioration patterns‏‎ (8 revisions)
  233. Nil or export coupling only‏‎ (8 revisions)
  234. Association versus Dependency‏‎ (8 revisions)
  235. Abstraction‏‎ (7 revisions)
  236. Professionalism‏‎ (7 revisions)
  237. William Brown 1998‏‎ (7 revisions)
  238. Single choice principle‏‎ (7 revisions)
  239. Model the real world‏‎ (7 revisions)
  240. Tour Guide Project Page‏‎ (7 revisions)
  241. Reduce implicit parameter passing‏‎ (7 revisions)
  242. You ain't gonna need it‏‎ (7 revisions)
  243. Robert Cecil Martin 1996a‏‎ (7 revisions)
  244. Don't burn your base class‏‎ (7 revisions)
  245. God object‏‎ (7 revisions)
  246. Favor composition over inheritance‏‎ (7 revisions)
  247. Avoid side effects‏‎ (7 revisions)
  248. Smalltalk‏‎ (7 revisions)
  249. Gang of Four‏‎ (7 revisions)
  250. Subclasses should be specializations‏‎ (7 revisions)
  251. Beware of many accessors‏‎ (7 revisions)
  252. Avoid inheritance for implementation‏‎ (7 revisions)
  253. Method‏‎ (7 revisions)
  254. Replace Type Code with Class‏‎ (7 revisions)
  255. Feature envy smell‏‎ (7 revisions)
  256. Presentation separation idiom‏‎ (7 revisions)
  257. Superclass‏‎ (7 revisions)
  258. Hide data within its class‏‎ (7 revisions)
  259. Christopher Alexander 1979‏‎ (6 revisions)
  260. Methods should use most fields of a class‏‎ (6 revisions)
  261. Beware value switches‏‎ (6 revisions)
  262. Speculative generality smell‏‎ (6 revisions)
  263. CLU‏‎ (6 revisions)
  264. Separate methods that do not communicate‏‎ (6 revisions)
  265. Once and only once‏‎ (6 revisions)
  266. Overloading‏‎ (6 revisions)
  267. John Hofman US001‏‎ (6 revisions)
  268. Contain contents not parents‏‎ (6 revisions)
  269. Split Temporary Variable‏‎ (6 revisions)
  270. Party of Five 1996‏‎ (6 revisions)
  271. Replace Inheritance with Delegation‏‎ (6 revisions)
  272. Big design up front‏‎ (6 revisions)
  273. Party of five 1996‏‎ (6 revisions)
  274. List of OO Languages‏‎ (6 revisions)
  275. Robert Pirsig 1974‏‎ (6 revisions)
  276. Avoid no-op overrides‏‎ (6 revisions)
  277. Extract Hierarchy‏‎ (6 revisions)
  278. Many to many association idiom‏‎ (6 revisions)
  279. Object cesspool‏‎ (6 revisions)
  280. Strategy pattern‏‎ (6 revisions - redirect page)
  281. Inheritance‏‎ (6 revisions)
  282. Long parameter list smell‏‎ (6 revisions)
  283. Reduce the size of methods‏‎ (6 revisions)
  284. Package versus Namespace‏‎ (6 revisions)
  285. Interface should be dependent on model‏‎ (6 revisions)
  286. Object orgy‏‎ (6 revisions)
  287. Wards wiki‏‎ (6 revisions - redirect page)
  288. Inversion of control‏‎ (6 revisions)
  289. Class hierarchies should be deep and narrow‏‎ (6 revisions)
  290. Don't expose mutable attributes‏‎ (6 revisions)
  291. Subclass‏‎ (6 revisions)
  292. Properties / Fields / Attributes‏‎ (6 revisions)
  293. Enum idiom‏‎ (6 revisions)
  294. Text design‏‎ (6 revisions)
  295. Alternative classes with different interfaces smell‏‎ (6 revisions)
  296. Encapsulate Collection‏‎ (6 revisions)
  297. Hide Delegate‏‎ (6 revisions)
  298. The Alexander conspiracy‏‎ (6 revisions)
  299. If it ain't broke don't fix it‏‎ (6 revisions)
  300. BaseBean‏‎ (6 revisions)
  301. Beware singletons‏‎ (6 revisions)
  302. The top of the class hierarchy should be abstract‏‎ (6 revisions)
  303. Shotgun surgery smell‏‎ (6 revisions)
  304. Organisational patterns‏‎ (6 revisions)
  305. Refused bequest smell‏‎ (6 revisions)
  306. Preserve Whole Object‏‎ (6 revisions)
  307. Replace Error Code with Exception‏‎ (5 revisions)
  308. Divergent change smell‏‎ (5 revisions)
  309. Separate Query from Modifier‏‎ (5 revisions)
  310. Limit compositions in a class‏‎ (5 revisions)
  311. Robert Cecil Martin 2002‏‎ (5 revisions)
  312. Factor implementation differences into subcomponents‏‎ (5 revisions)
  313. Management antipatterns‏‎ (5 revisions)
  314. Model classes not roles‏‎ (5 revisions)
  315. Circular dependency‏‎ (5 revisions)
  316. Separate non-communicating behaviour‏‎ (5 revisions)
  317. A Genetic Algorithms Framework‏‎ (5 revisions - redirect page)
  318. Inappropriate intimacy smell‏‎ (5 revisions)
  319. Citation needed‏‎ (5 revisions)
  320. Incomplete library class smell‏‎ (5 revisions)
  321. EXtreme programming‏‎ (5 revisions - redirect page)
  322. Object Encapsulation‏‎ (5 revisions)
  323. Class Encapsulation‏‎ (5 revisions)
  324. Replace Method with Method Object‏‎ (5 revisions)
  325. Strategy meets Template‏‎ (5 revisions)
  326. Reduce the number of arguments‏‎ (5 revisions)
  327. Middle man smell‏‎ (5 revisions)
  328. Delegation‏‎ (5 revisions)
  329. Encapsulation is hierarchical‏‎ (5 revisions)
  330. Eliminate case analysis‏‎ (5 revisions)
  331. Coupling‏‎ (5 revisions - redirect page)
  332. Beware inheritance over composition‏‎ (5 revisions)
  333. Avoid equals‏‎ (5 revisions)
  334. Avoid verb classes‏‎ (5 revisions)
  335. Don't repeat yourself‏‎ (5 revisions)
  336. Bob Martin's principles‏‎ (5 revisions)
  337. What is Bad Design‏‎ (5 revisions)
  338. 2009 frog design criticisms‏‎ (5 revisions)
  339. Abstract classes should be base classes‏‎ (5 revisions)
  340. Inline Method‏‎ (5 revisions)
  341. PluS XML format‏‎ (5 revisions)
  342. Parallel inheritance hierarchies smell‏‎ (5 revisions)
  343. Send messages to components instead of to self‏‎ (5 revisions)
  344. Extreme programming‏‎ (5 revisions)
  345. Greg Searle's captains log star date‏‎ (5 revisions)
  346. Uncle Bob‏‎ (5 revisions - redirect page)
  347. Inline Temp‏‎ (5 revisions)
  348. Wal's Fish Tank‏‎ (5 revisions)
  349. Exam Quick Reference‏‎ (4 revisions)
  350. Wiki tips‏‎ (4 revisions)
  351. Behavioral completeness‏‎ (4 revisions)
  352. No Global Variables‏‎ (4 revisions)
  353. Unified Modeling Language‏‎ (4 revisions)
  354. Constant interface‏‎ (4 revisions)
  355. No Peter Pan objects‏‎ (4 revisions)
  356. Greg Searle's project blackjack‏‎ (4 revisions)
  357. Access levels‏‎ (4 revisions)
  358. Hierarchical Model View Controller‏‎ (4 revisions)
  359. Agile manifesto‏‎ (4 revisions)
  360. Introduce common base class‏‎ (4 revisions)
  361. Extensibility‏‎ (4 revisions)
  362. Program to the interface not the implementation‏‎ (4 revisions)
  363. Introduce common data class‏‎ (4 revisions)
  364. Documenting Patterns‏‎ (4 revisions)
  365. Yo-yo problem‏‎ (4 revisions)
  366. No silver bullet‏‎ (4 revisions)
  367. Avoid becomes‏‎ (4 revisions)
  368. Poltergeists‏‎ (4 revisions)
  369. Sequential coupling‏‎ (4 revisions)
  370. Remove assignments to Parameters‏‎ (4 revisions)
  371. Ward and Kent‏‎ (4 revisions)
  372. Transaction script pattern‏‎ (4 revisions)
  373. Comments smell‏‎ (4 revisions)
  374. Mike's Design Study‏‎ (4 revisions)
  375. Robert Cecil Martin 1996b‏‎ (4 revisions)
  376. Rename Method‏‎ (4 revisions)
  377. Replace Parameter with Explicit Methods‏‎ (4 revisions)
  378. Jim Coplien‏‎ (4 revisions)
  379. Minimal public interface‏‎ (4 revisions)
  380. Robert Cecil Martin 1996c‏‎ (4 revisions)
  381. Bob Martin's heuristics‏‎ (4 revisions)
  382. Service layer pattern‏‎ (4 revisions)
  383. Minimize accesses to variables‏‎ (4 revisions)
  384. Teaching and learning style‏‎ (4 revisions)
  385. Introduce Explaining Variable‏‎ (4 revisions)
  386. Replace Conditional with Polymorphism‏‎ (4 revisions)
  387. Change Value to Reference‏‎ (4 revisions)
  388. RL Design Study Log‏‎ (4 revisions)
  389. Message chain smell‏‎ (4 revisions)
  390. Replace Temp with Query‏‎ (4 revisions)
  391. Substitute Algorithm‏‎ (4 revisions)
  392. Refactoring and performance‏‎ (4 revisions)
  393. Joshua Bloch 2006 Bumper Sticker API Design‏‎ (4 revisions)
  394. Replace Constructor with Factory Method‏‎ (4 revisions)
  395. Move common factors up the hierarchy‏‎ (4 revisions)
  396. Erich Gamma‏‎ (4 revisions)
  397. Shalloway and Trott 2002‏‎ (4 revisions)
  398. Option-operand separation‏‎ (4 revisions)
  399. Robert Cecil Martin 1997a‏‎ (4 revisions)
  400. Advice from alumni‏‎ (4 revisions)
  401. Avoid inheritance for optional containment‏‎ (4 revisions)
  402. Distribute system intelligence‏‎ (4 revisions)
  403. 2010 frog design criticisms‏‎ (4 revisions)
  404. Immutable object‏‎ (4 revisions)
  405. Wiki etiquette‏‎ (4 revisions)
  406. Robert Cecil Martin 1997b‏‎ (4 revisions)
  407. Encapsulate Field‏‎ (4 revisions)
  408. Pull Up Field‏‎ (3 revisions)
  409. Stephen's Design Study‏‎ (3 revisions)
  410. Duplicate Observed Data‏‎ (3 revisions)
  411. Greg Searle's design‏‎ (3 revisions)
  412. Primitive obsession smell‏‎ (3 revisions)
  413. Introduce Parameter Object‏‎ (3 revisions)
  414. Circle-ellipse problem‏‎ (3 revisions)
  415. Pull Up Method‏‎ (3 revisions)
  416. Do not change the state of an object without going through its public interface‏‎ (3 revisions)
  417. Language Spectrum‏‎ (3 revisions)
  418. Big ball of mud‏‎ (3 revisions)
  419. Remove Middle Man‏‎ (3 revisions)
  420. Robert Cecil Martin 2003‏‎ (3 revisions)
  421. Push Down Field‏‎ (3 revisions)
  422. BenjaminTaylor Previous Design Work‏‎ (3 revisions)
  423. Contained objects should not use each other‏‎ (3 revisions)
  424. Remove Parameter‏‎ (3 revisions)
  425. Split large classes‏‎ (3 revisions)
  426. Call super‏‎ (3 revisions)
  427. Push Down Method‏‎ (3 revisions)
  428. Extract Class‏‎ (3 revisions)
  429. Interface‏‎ (3 revisions)
  430. Remove Setting Method‏‎ (3 revisions)
  431. Model the room‏‎ (3 revisions)
  432. Temporary field smell‏‎ (3 revisions)
  433. Introduction to the Terrain Renderer‏‎ (3 revisions)
  434. Cay Horstmann 2006‏‎ (3 revisions)
  435. Domain model pattern‏‎ (3 revisions)
  436. Table module pattern‏‎ (3 revisions)
  437. Row data gateway pattern‏‎ (3 revisions)
  438. Class diagram‏‎ (3 revisions)
  439. Replace Parameter Object‏‎ (3 revisions - redirect page)
  440. Named constants‏‎ (3 revisions)
  441. Law of leaky abstractions‏‎ (3 revisions)
  442. Active record pattern‏‎ (3 revisions)
  443. Change Reference to Value‏‎ (3 revisions)
  444. Lazy class smell‏‎ (3 revisions)
  445. Move Field‏‎ (3 revisions)
  446. Designfest‏‎ (3 revisions)
  447. Change Unidirectional Association to Bidirectional‏‎ (3 revisions)
  448. Data mapper pattern‏‎ (3 revisions)
  449. Replace Parameter with Method‏‎ (3 revisions)
  450. Extract Subclass‏‎ (3 revisions)
  451. Inheritance for specialization‏‎ (3 revisions)
  452. Software crisis‏‎ (3 revisions)
  453. Joshua Bloch‏‎ (3 revisions)
  454. Diamond Problem‏‎ (3 revisions)
  455. Scrum‏‎ (3 revisions)
  456. Barbara Liskov‏‎ (3 revisions)
  457. Kent Beck 2003‏‎ (3 revisions)
  458. Extract Superclass‏‎ (3 revisions)
  459. Inline Class‏‎ (3 revisions)
  460. Arthur Riel‏‎ (3 revisions)
  461. Robert Cecil Martin 1996e‏‎ (3 revisions)
  462. Introduce Foreign Method‏‎ (3 revisions)
  463. Alumni‏‎ (3 revisions)
  464. Ralph Johnson‏‎ (3 revisions)
  465. Referring to Objects‏‎ (3 revisions)
  466. Hide Method‏‎ (3 revisions)
  467. Introduce Local Extension‏‎ (3 revisions)
  468. Replace Data Value with Object‏‎ (3 revisions)
  469. Becomes problem‏‎ (3 revisions)
  470. Collapse Hierarchy‏‎ (3 revisions)
  471. Spaghetti code‏‎ (3 revisions)
  472. Parameterise Method‏‎ (3 revisions)
  473. Toast‏‎ (2 revisions)
  474. AudioSystems‏‎ (2 revisions)
  475. John Hofman's Log‏‎ (2 revisions)
  476. Avoid interface pollution‏‎ (2 revisions)
  477. DMA Design Project - Source Code‏‎ (2 revisions)
  478. James Ashford Log‏‎ (2 revisions)
  479. Limit hierarchy depth‏‎ (2 revisions)
  480. Rebecca Wirfs-Brock 1990‏‎ (2 revisions)
  481. Reusable frameworks over reusable components‏‎ (2 revisions)
  482. Unit Test‏‎ (2 revisions)
  483. Avoid mixing inputs and outputs‏‎ (2 revisions)
  484. No concrete base classes‏‎ (2 revisions - redirect page)
  485. Avoid accidental multiple inheritance‏‎ (2 revisions)
  486. PLoP (Software Patterns Series)‏‎ (2 revisions)
  487. Table data gateway pattern‏‎ (2 revisions)
  488. Blackboard System‏‎ (2 revisions)
  489. Containment implies uses‏‎ (2 revisions)
  490. Front controller pattern‏‎ (2 revisions)
  491. HistoryCrumbs.user.js‏‎ (2 revisions)
  492. PLoP 1995‏‎ (2 revisions)
  493. Guitar Tutor Report‏‎ (2 revisions)
  494. Accountability Design‏‎ (2 revisions)
  495. Jojo's 2008 Design Study‏‎ (2 revisions)
  496. Ken Auer‏‎ (2 revisions)
  497. Extract Interface‏‎ (2 revisions)
  498. Gang Of Four 1995‏‎ (2 revisions - redirect page)
  499. Favour composition over inheritance‏‎ (2 revisions - redirect page)
  500. Have courage‏‎ (2 revisions)

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